DDoS Protection
Multi-layer DDoS mitigation designed specifically for game servers. Your server stays online, no matter what.
Multi-Layer Protection
Network Layer (L3/L4)
Volumetric attack mitigation handles massive floods of traffic at the network edge. UDP, TCP, and ICMP flood attacks are filtered before they reach your server.
Tbps+ mitigation capacity
Application Layer (L7)
Game-specific protocol inspection filters malicious packets while allowing legitimate game traffic through. Custom rules for Minecraft, Rust, Valheim, and other game protocols.
Protocol-aware filtering
Instant Response
Attack detection and mitigation happens automatically in under 1 second. No manual intervention needed. Your players won't even notice an attack is happening.
Sub-second response time
Always-On Protection
DDoS protection is active 24/7 on every server. No need to enable it manually or pay extra.
Game-Specific Filters
Our protection understands game protocols. It knows the difference between a Minecraft handshake and a bot flood.
Zero Latency Impact
Our filtering infrastructure is designed for game traffic. Legitimate packets flow through with no additional latency.
Your server, always online
Every plan includes our full DDoS protection suite at no extra cost.
